Unreal Tournament 4 - Deathmatch - Distant Keep


DM-DistantKeep is a Deathmatch map made for UT4 which was cancelled a while ago. The design, from sketching to building it with BSP was all done by myself.

The current version, although I did not get time to ‘beautify’ it and replace the BSP with meshes - is fully playable made ideally for 6-8 players given its small size.

I hoped, as it is a small level, the player would be able to travel quite quickly throughout the map using teleporters and jump pads leading to a chaotic and fast paced map.

There is also different levels of verticality throughout the map that the players will be able to take advantage of - making enemies think more strategically on how to move around the map and enter certain areas.