Wren Kitchens Group scene - Blender
This was a scene that I contributed towards during my time working at Wren Kitchens.
There were many artists working on this scene and it had a tight deadline (around a week) so I don’t take credit for everything that are seen in the images and there were a lot more renders that we produced that aren’t on this page.
My responsibility was to create the floor and wall textures of which we didn’t have in our database before this brief. There were a large quantity of textures that needed making so we split this up with a few other artists.
We were provided with photos and actual samples of these textures which we then turned into tileable textures. We used a mixture of photoshop and substance designer to achieve this. They then had to be setup in blender appropriately so we could import them into the scene.


